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 Post subject: Stealth levels
PostPosted: Tue Aug 02, 2011 10:14 am 
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Joined: Tue Jul 26, 2011 11:02 am
Posts: 42
Location: Montreal, Canada
I know that you guys mentioned in an old interview that there will be a level where you have to assassinate some people in embassies, but I was wondering about how much stealth will be in the final game? Will it include stuff like impersonating guards and hiding bodies?

I'm so impatient at the moment that I'm spending most of the time imagining how the levels in Alliance will play! I know that you guys have already finalized all the levels but it would be really cool to have a prison break type level where you have a escape from a gulag or KZ camp (the stuff not usually found in war games).

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 Post subject: Re: Stealth levels
PostPosted: Tue Aug 02, 2011 11:19 am 
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Location: New York, NY
So there certainly is a break out level per the original storyline, and a few more covert hit and run types.

However, that's probably going to be quite a ways off. Why? You may want to carefully read the subject lines of all the subforums on here, as they've changed a little bit....

We're such a bunch of little cryptic bitches. I feel like this sometimes:

http://www.youtube.com/watch?v=aDpILei1OK8&NR=1#t=22s

:)

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 Post subject: Re: Stealth levels
PostPosted: Tue Aug 02, 2011 11:48 am 
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I'll see your cryptic Olmec head and raise you an annoyed Charles Bronson


http://www.youtube.com/watch?v=of-57Ivfwz8


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 Post subject: Re: Stealth levels
PostPosted: Tue Aug 02, 2011 12:02 pm 
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Joined: Wed May 17, 2006 6:14 am
Posts: 472
Location: New York, NY
We should honestly stop development on this and do a good and proper Deathwish game.

I'm only partially kidding ;)

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