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 Post subject: New gametype : Assault
PostPosted: Fri Aug 25, 2006 10:00 pm 
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So, each time startsw in their own base and they have to destroy the enemies. Players can deplay styationary turrets.


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PostPosted: Fri Aug 25, 2006 10:41 pm 
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I'd much rather have something like CoD:UO's Base Assault type of game play.

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PostPosted: Sun Aug 27, 2006 12:16 am 
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COD: UO has too many game types lol. Its an awesome game but i lost the first disk :P. Well i think alliance would probly do something different the all the other game types, if you notice i see every game with the assult game mode. Not to sya they wont make it and have other awesome game types, but they did say they wanted to be different than all the other game makers. I would be VERY impressed if you guys came up with some interesting game types. Or even spiffed up the old ones that we are kinda bored of, but i myself will never tire from the hours and hours of assult pwnage gameplay.

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PostPosted: Sun Aug 27, 2006 10:20 am 
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I would have loads of fun with that game type. UO was one of my favorite games. Instead of habing just one base to defend, why not have a string of bases to defend, in order. I.e., if base 1 falls, you must protect 2, then 3, etc.

And each base would have bunkers and other cool stuff. And machineguns that can be deployed like Fear said.

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 Post subject:
PostPosted: Sun Aug 27, 2006 12:48 pm 
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Joined: Thu Jun 29, 2006 3:07 am
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Spiffinz wrote:
I would have loads of fun with that game type. UO was one of my favorite games. Instead of habing just one base to defend, why not have a string of bases to defend, in order. I.e., if base 1 falls, you must protect 2, then 3, etc.

And each base would have bunkers and other cool stuff. And machineguns that can be deployed like Fear said.


Like Attack And Secure (AAS) in Joint Operations ? Sounds cool for me.


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 Post subject:
PostPosted: Sun Aug 27, 2006 1:01 pm 
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I don't think one should have to take bunker 1 then bunker 2. It should be pretty much like UO's Base Assault where you just have to scurry around madly trying to secure all of your bases.

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Head of Zombie Suit Manufacturing, Supplying Guns to the Mentally Stable, Lead Researcher for Weapons, Grand Requisitioner, and Master Keeper of the NZG Armoury.
Whatever happens, we have got
The Maxim gun, and they have not.


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 Post subject:
PostPosted: Sun Aug 27, 2006 1:32 pm 
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Perhaps it could depend on the map Der.

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 Post subject:
PostPosted: Sun Aug 27, 2006 3:31 pm 
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True, like on a WWI map you could have to capture the "Suicide Ditch" first", then the first line of trenches, the the rear trenches.

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Whatever happens, we have got
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 Post subject:
PostPosted: Sun Aug 27, 2006 4:08 pm 
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OR we could just stand around shooting at each other mindlessly like all the other fps's :D

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 Post subject:
PostPosted: Sun Aug 27, 2006 8:50 pm 
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Bigdaddy wrote:
OR we could just stand around shooting at each other mindlessly like all the other fps's :D


NO! THATS A BAD BIG! GET BACK IN YOUR HOLE!!! *jabs at big with the broom*

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